A State in Class

Table kit

Who Pays for Us All?

Everything you need to play a table of 6 to 8 people without screens, or to give each table its own board even when it plays with the app. Print one kit per table. The full rules are in the Rules summary (2 pages).

What is in the kit

Board
2 sheets
Put them side by side. Best on card, or on A3.
Cards
8 sheets
11 roles, 12 Midlife Crossroads cards and 8 events, tarot size (70 × 120 mm). On card; cut along the lines.
Voting tokens
1 sheet
One row per player: A, B, C and D for the tax; Health, Education and Shield for the budget.
Score sheet and log
1 sheet
On ordinary paper, one per game.

Also, per table: about 100 coins worth 1 and 70 worth 5 (counters, buttons…), 7 black cubes (one for Tension and six Exclusion tokens), 3 level markers, 1 round marker, 3 bowls for the funds, 2 opaque bags and one envelope per player. The shopping list is at stateinclass.org/materials.

Setting up (5 minutes)

  1. The board in the middle. The Health, Education and Social Shield markers on level 1, the round marker on 1 and the funds empty.
  2. Someone is the bank: they keep the coins, pay out Income and collect Cost of Living. It can be the teacher or a student.
  3. Opening pact. Each player gets 3 coins and, with a closed fist inside the bag, drops in as many as they want to contribute. The total is counted out loud (never who gave what) and the Tension marker is placed according to the table on the board. What was contributed goes back to the bank; what each player kept goes in their envelope.
  4. Roles. Set aside the roles that are not used for your number of players (table on the right), shuffle the rest and deal one to each player, face up. The three spares go to one side.
  5. Each player takes their 7 voting tokens and an envelope: their money always stays inside; nobody sees anyone else's.
  6. The Midlife Crossroads deck, shuffled and face down. The event cards, face down and in order: 1 on top, 8 at the bottom.

Roles by table size

PlayersUpper / middle / workingNot usedLevel price
82 / 3 / 3—10
72 / 2 / 3Office worker9
62 / 2 / 2Office worker, Precarious freelancer8

A round, on paper

  1. Event. Turn over the event card for the round and read it out loud.
  2. Debate, 2 minutes on the clock. You can promise and negotiate; only the token counts.
  3. Tax vote. Each player drops an A, B, C or D token into the bag. Tip it out and count. The most votes wins (ties: see the board).
  4. Income and payments. The bank pays each player their Income, plus whatever the services and the event add. Each player pays the tax into the public purse and their Cost of Living to the bank. Anyone who cannot pay hands over everything, drops to 0, takes an Exclusion token and Tension goes up 3.
  5. Budget vote. Service tokens into the bag; the three services are ranked by votes. The purse is shared out in rounds of 3, 2 and 1 coins into the funds. As soon as a fund reaches the level price, those coins go back to the bank and the service goes up 1.
  6. End of round, in the order shown on the board. Move the round marker on.
Round 4, the Midlife Crossroads. No debate, no votes, no Cost of Living. The bank pays Income, each player draws a Crossroads card and they are read one by one, in seat order: each card checks the level of its service at that moment. At the end, anyone who changes class takes the spare role of their new class (if it has already been taken, they stay as they are) and keeps their money and tokens.

After round 8, the final count. Open the envelopes and fill in the score sheet. If Tension reaches 10 at any moment, it is a Failed State: the game ends and nobody scores.

Tip: the slowest phase is the payments. Name a student as cashier to pay out Income while the others get their tax ready.
A State in Class · Table kit (v4.1) · José Miguel Martín Rodríguez (Pablo de Olavide University)stateinclass.org · CC BY-NC-SA 4.0
A State in Class

Board · sheet 1 of 2

Who Pays for Us All?

Put both sheets together in the middle of the table.

Social Tension

1
2
3
4
5
6
7
8
9
10
1-4 Calm · 0 points5-7 Unrest · −2 for everyone8-9 Revolt · −5 for everyone10 Failed State
When Tension moves
Someone cannot pay: Exclusion token+3
Exclusion token at the Midlife Crossroads+2
End of round, from round 2: for each service on level 1+1
Great storm (round 6), when revealed+1
End of round: all three services on level 4 or above−1

Public services

HealthAt level 4 or above, everyone's Cost of Living goes down by 1.
1
2
3
4
5
Fundgoes up 1 level at 10 coins (8 players), 9 (7) or 8 (6)
EducationAt level 3 or above, the middle and working classes are paid 1 more.
1
2
3
4
5
Fundgoes up 1 level at 10 coins (8 players), 9 (7) or 8 (6)
Social ShieldAt level 3 or above, the working class pays no Cost of Living.
1
2
3
4
5
Fundgoes up 1 level at 10 coins (8 players), 9 (7) or 8 (6)

The rounds

1
2
3Obsolescence
4Midlife Crossroads
5
6Obsolescence
7
8Legacy and final count

Obsolescence: at the end of rounds 3 and 6, all three services go down 1 level. The coins in the funds stay.

A State in Class · Table kit (v4.1) · José Miguel Martín Rodríguez (Pablo de Olavide University)stateinclass.org · CC BY-NC-SA 4.0
A State in Class

Board · sheet 2 of 2

Who Pays for Us All?
Public purseEach round's tax goes here. All of it is shared out in the budget.
Extra fundThe Crossroads inheritance and Social peace. Added to the purse at the next budget.

Taxes

OptionUpperMiddleWorkingRaises 8 / 7 / 63-2-1 share-out (8)
A Flat tax22216 / 14 / 129 · 5 · 2
B Proportional52119 / 17 / 1610 · 6 · 3
C Progressive73126 / 23 / 2214 · 8 · 4
D Maximum effort104238 / 34 / 3220 · 12 · 6

The 3-2-1 share-out

The votes rank the services: 1st, 2nd, 3rd. The purse is shared out in rounds of 3, 2 and 1 coins until nothing is left. Check after every round of coins: as soon as a fund reaches the level price, the service goes up. A service on level 5 passes its share to the next one. Services with no votes go last (the lowest level first), but they still receive coins.

Ties

Among those who voted, the player with the lowest Income on their card (and, if equal, the lower class) whose vote is among the tied options decides. If nobody votes, the previous round's tax is repeated.

End of round, in this order

  1. All three services on level 4 or above: Tension −1.
  2. From round 2: Tension +1 for each service on level 1.
  3. Rounds 3 and 6: obsolescence, all three services go down 1 level.

Opening pact: starting Tension

Contributed in total8 pl.7 pl.6 pl.
Tension 120+18+15+
Tension 217-1915-1713-14
Tension 313-1611-1410-12
Tension 4< 13< 11< 10
Exclusion tokensAlways in view. Each one: −5 points for its owner at the end.
A State in Class · Table kit (v4.1) · José Miguel Martín Rodríguez (Pablo de Olavide University)stateinclass.org · CC BY-NC-SA 4.0

Cards · Tarot size (70 × 120 mm): they fit tarot sleeves. Print at actual size (100%) and cut along the lines; best on card.

Upper class

Multinational CEO

18Income
per round
6Cost of Living
per round

Your salary is huge, but so is your lifestyle. High taxes really hurt you.

Your life at the end
Below 50−4
Get By · 500
Live Well · 57+8
Thrive · 63+12
Upper class

Specialist surgeon

15Income
per round
5Cost of Living
per round

You earn a lot thanks to a public health service that trained you. Will you remember it when you vote?

Your life at the end
Below 31−4
Get By · 310
Live Well · 37+8
Thrive · 43+12
Middle class

Small business owner

10Income
per round
4Cost of Living
per round

Neither rich nor poor: your vote often decides the game. Everyone will court you.

Your life at the end
Below 25−4
Get By · 250
Live Well · 29+8
Thrive · 37+12
Middle class

Secondary school teacher

7Income
per round
2Cost of Living
per round

You work in the public sector: you know what a well-funded school is worth.

Your life at the end
Below 14−4
Get By · 140
Live Well · 18+8
Thrive · 25+12

Cards · Tarot size (70 × 120 mm): they fit tarot sleeves. Print at actual size (100%) and cut along the lines; best on card.

Middle class

Office worker

6Income
per round
2Cost of Living
per round

You get to the end of the month, but with no cushion for the unexpected.

Your life at the end
Below 7−4
Get By · 70
Live Well · 10+8
Thrive · 17+12
Working class

Precarious freelancer

6Income
per round
3Cost of Living
per round

You invoice little and pay your contributions every month, invoice or not. And no unemployment benefit.

Your life at the end
Below 19−4
Get By · 190
Live Well · 23+8
Thrive · 31+12
Working class

Delivery rider

5Income
per round
2Cost of Living
per round

An accident without public health care would ruin you. You live day to day.

Your life at the end
Below 15−4
Get By · 150
Live Well · 19+8
Thrive · 26+12
Working class

Student

4Income
per round
1Cost of Living
per round

You earn almost nothing. If Education falls, your future falls with it.

Your life at the end
Below 12−4
Get By · 120
Live Well · 15+8
Thrive · 21+12

Cards · Tarot size (70 × 120 mm): they fit tarot sleeves. Print at actual size (100%) and cut along the lines; best on card.

Upper class · spare

Landlord

16Income
per round
5Cost of Living
per round

You live off rents. You do not work: you collect.

Your life at the end
Below 26−4
Get By · 260
Live Well · 40+8
Thrive · 52+12
Middle class · spare

Nurse

8Income
per round
3Cost of Living
per round

A decent public salary. You look after others in everyone's health service.

Your life at the end
Below 35−4
Get By · 350
Live Well · 40+8
Thrive · 44+12
Working class · spare

Waiter

5Income
per round
2Cost of Living
per round

Temporary contract, split shifts, zero savings.

Your life at the end
Below 24−4
Get By · 240
Live Well · 28+8
Thrive · 32+12
Crossroads · checks Health

Serious illness

Level 1-2
You lose everything (token if you were already on 0).
Level 3
Nothing happens to you.
Level 4-5
Nothing happens to you.

Cards · Tarot size (70 × 120 mm): they fit tarot sleeves. Print at actual size (100%) and cut along the lines; best on card.

Crossroads · checks Health

Your mother can no longer cope alone

Level 1-2
You lose half, rounded up, plus 2.
Level 3
You lose 2.
Level 4-5
You lose 2.
Crossroads · checks Health

You hit rock bottom

Level 1-2
You lose 13; token if you can't pay.
Level 3
You lose 3.
Level 4-5
Nothing happens to you.
Crossroads · checks Health

The waiting list

Level 1-2
You lose 11; token if you can't pay.
Level 3
You lose 1.
Level 4-5
You lose 1.
Crossroads · checks Social Shield

Eviction

Level 1-2
You lose 10; token if you can't pay.
Level 3
Nothing happens to you.
Level 4-5
Nothing happens to you.

Cards · Tarot size (70 × 120 mm): they fit tarot sleeves. Print at actual size (100%) and cut along the lines; best on card.

Crossroads · checks Social Shield

Nine months out of work

Level 1-2
You lose 12; token if you can't pay.
Level 3
You lose 2.
Level 4-5
You lose 2.
Crossroads · checks Social Shield

Your daughter is born

Level 1-2
You lose 11; token if you can't pay.
Level 3
You lose 1.
Level 4-5
You lose 1.
Crossroads · checks Social Shield

The inheritance

Level 1-2
You gain 8.
Level 3
You gain 2, and 4 coins go to the round 5 budget.
Level 4-5
You gain 2, and 4 coins go to the round 5 budget.
Crossroads · checks Education

Your job becomes obsolete

Level 1-2
You move down a class.
Level 3
Nothing happens to you.
Level 4-5
You move up a class.

Cards · Tarot size (70 × 120 mm): they fit tarot sleeves. Print at actual size (100%) and cut along the lines; best on card.

Crossroads · checks Education

Your daughter's degree

Level 1-2
You lose 6 and move down a class.
Level 3
You lose 5.
Level 4-5
Nothing happens to you.
Crossroads · checks Education

The civil service exam

Level 1-2
You lose 7.
Level 3
You lose 2.
Level 4-5
You go down to 0 and move up a class.
Crossroads · checks all three services

Nothing happens to you

The country adds up to 5 or less: you lose 6 and Tension goes up by 1.

The country adds up to between 6 and 10: nothing happens to you.

The country adds up to 11 or more: you gain 2.

Event · round 1
1

Economic boom

Everyone gets 2 extra coins when they are paid.

Cards · Tarot size (70 × 120 mm): they fit tarot sleeves. Print at actual size (100%) and cut along the lines; best on card.

Event · round 2
2

Seasonal flu

If Health is at 2 or below, everyone's Cost of Living goes up by 2 this round.

Event · round 3
3

Cost-of-living crisis

If Social Shield is at 2 or below, everyone's Cost of Living goes up by 2 this round.

Event · round 4
4

The Midlife Crossroads

Halfway through life. No tax or budget vote this round: everyone gets paid and draws a Midlife card.

Event · round 5
5

Tech breakthrough

If Education is at 3 or above, the middle and working classes earn 2 more Income for the rest of the game.

Cards · Tarot size (70 × 120 mm): they fit tarot sleeves. Print at actual size (100%) and cut along the lines; best on card.

Event · round 6
6

Great storm

Tension goes up by 1. Also, if Health and Social Shield are both at 2 or below, everyone loses 3 coins when paid; otherwise, they lose 1.

Event · round 7
7

Social peace

If Tension is at 3 or below, 15 coins are added to this round's budget.

Event · round 8
8

The Legacy

The last round. When it ends, the final count.

A State in Class

Voting tokens

Who Pays for Us All?

One row = one player's 7 tokens. Cut the rows, then each token. Print them on card so they do not show through when you vote. A-D: upper · middle · working.

AFlat tax2 · 2 · 2
BProportional5 · 2 · 1
CProgressive7 · 3 · 1
DMaximum effort10 · 4 · 2
RaiseHealth
RaiseEducation
RaiseSocial Shield
AFlat tax2 · 2 · 2
BProportional5 · 2 · 1
CProgressive7 · 3 · 1
DMaximum effort10 · 4 · 2
RaiseHealth
RaiseEducation
RaiseSocial Shield
AFlat tax2 · 2 · 2
BProportional5 · 2 · 1
CProgressive7 · 3 · 1
DMaximum effort10 · 4 · 2
RaiseHealth
RaiseEducation
RaiseSocial Shield
AFlat tax2 · 2 · 2
BProportional5 · 2 · 1
CProgressive7 · 3 · 1
DMaximum effort10 · 4 · 2
RaiseHealth
RaiseEducation
RaiseSocial Shield
AFlat tax2 · 2 · 2
BProportional5 · 2 · 1
CProgressive7 · 3 · 1
DMaximum effort10 · 4 · 2
RaiseHealth
RaiseEducation
RaiseSocial Shield
AFlat tax2 · 2 · 2
BProportional5 · 2 · 1
CProgressive7 · 3 · 1
DMaximum effort10 · 4 · 2
RaiseHealth
RaiseEducation
RaiseSocial Shield
AFlat tax2 · 2 · 2
BProportional5 · 2 · 1
CProgressive7 · 3 · 1
DMaximum effort10 · 4 · 2
RaiseHealth
RaiseEducation
RaiseSocial Shield
AFlat tax2 · 2 · 2
BProportional5 · 2 · 1
CProgressive7 · 3 · 1
DMaximum effort10 · 4 · 2
RaiseHealth
RaiseEducation
RaiseSocial Shield
A State in Class · Table kit (v4.1) · José Miguel Martín Rodríguez (Pablo de Olavide University)stateinclass.org · CC BY-NC-SA 4.0
A State in Class

Score sheet and log

Who Pays for Us All?

Fill it in together. If Tension reached 10, there is no need: Failed State, nobody wins.

The country at the end
Health
Education
Social Shield
Total
  • Services: total × 2, for everyone
  • Legacy: +5 for everyone if the total is 12 or more
  • Final Tension: −2 for everyone if it is 5 to 7; −5 if it is 8 or 9
#PlayerFinal roleGave to the pactMoneyServicesLegacyYour lifeTokensTensionTotal
−4 / 0 / +8 / +12× −50 / −2 / −5
1
2
3
4
5
6
7
8

Most points wins; a tie means a shared win. With the Legacy, the whole table wins as a country: say so out loud before naming the winner.

Game log

Fill it in as you go: it is the best crib sheet for the final discussion and for comparing with other tables.

Round12345678
Winning tax (A-D)—
Most-voted service—
Tension at the end of the round
New Exclusion tokens

The final question

‘Look at your points. How many come from your own pocket, and how many from the country you have built together? Now look at the tax bill that hurt so much to pay.’